SC is the International Conference for
High Performance Computing, Networking,
Storage and Analysis

SCHEDULE: NOV 12-18, 2011

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DynLab - A Distributed Framework for Physics Computation

SESSION: Programming & Environments II

EVENT TYPE: Exhibitor Forum

TIME: 2:00PM - 2:30PM

Presenter(s):Matthew Scarpino

ROOM:WSCC 613/614

Real-world physics simulation (as opposed to game physics) may require multiple computational tasks for each time step. Depending on the system, a simulation step may involve solving equations related to kinematics, heat transfer, fluid dynamics, and stress/strain relationships. Each task requires significant processing resources, so traditional multithreaded computing won't be sufficient. To perform these tasks in parallel, DynLab searches for connected OpenCL-compliant devices (including CPUs, GPUs, and APUs) and deploys one or more kernels to each device depending on its resources. This distributed physics engine not only processes simulation data at high speed but also rapidly transfers data between devices using OpenCL memory objects. A key advantage of OpenCL is that kernels can interact with 3-D rendering based on OpenGL or Direct3D. DynLab combines OpenCL processing with OpenGL rendering to provide high-performance physics simulation and rendering of the simulated system.

Chair/Presenter Details:

Matthew Scarpino - Eclipse Engineering LLC

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